I thought today I'd review the bouncing ball in a cavity problem I looked at a couple days ago. In the original post, I had calculated the number of bounces that it would take the ball to hit the ground. I was thinking today that I'd just finish off the problem by calculating the trajectory. Nothing really fancy here, I'm afraid. I put everything into a normalized coordinate system, with normalized X given by $X^\prime = \frac{x}{L}$, $Y^\prime = \frac{y}{\phi^2}$ and $T^\prime = \frac{t}{\frac{L}{V_0}}$. I then just worked out the positions vs time by brute force--because X'(T') is not differentiable, there isn't really an elegant way to make these plots. I only plotted for $\alpha = 0.9$ and $\phi = 6$, which gives $N = 4.84$, so four bounces total. Here are the results.
X'(T') is pretty much what you'd expect. Linear and non-differentiable as I said. You'll notice that the time between each direction change is growing as you'd expect in this situation.
Y'(T') is perfectly parabolic, since in the original problem I had the loss in velocity only along X'. The proper way to do this is probably to have the loss be a loss in kinetic energy rather than X velocity, but this complicates matters substantially, since the x and y components of velocity change at different rates. I don't know that there's a really nice way to do this.
And here's the trajectory of the bouncing ball. Y' depends on $X^'2$, of course, although looking at the plot it is a bit hard to tell. I expect if I had chosen a different value of $\phi$ and $\alpha$, then this would probably be more pronounced.
An assortment of physics problems of various topics and solutions for high schoolers, undergraduates, and graduates. Feel free to submit interesting problems that you'd like me to look at.
Showing posts with label Mechanics. Show all posts
Showing posts with label Mechanics. Show all posts
Thursday, July 21, 2011
Tuesday, July 19, 2011
Bouncing Ball in a Cavity
Here's a quick, fun problem I just thought up. Suppose you have a rectangular cavity like the one I've drawn below. A ball is fired vertically across the cavity with initial velocity $V_0$. When it hits the wall, its direction is reversed and it bounces back the other way. Suppose that at each bounce, its x-velocity is decreased by $\alpha$. How many bounces will the ball make during the trip?
I decided to do this problem with only the x-velocity changing on bounces since it gets pretty complicated if both x and y (or kinetic energy, say) is changing, but it should be doable in principle either way. To start off, let's calculate the time it takes the ball to hit the ground.
Easy enough. Now what about the velocity in the x direction? Well, for the first pass, we have:
But the next pass takes longer...
If we add up all of the times that it travels along x, we should get the total y time...
Let's define $\phi = \frac{\sqrt{\frac{2h}{g}}}{\frac{L}{V_0}}$. This is the ratio of the total travel time to the single pass time. If $\alpha$ were equal to zero, this value alone would give us the number of passes N. As it is, we've still got some more work to do:
This is a geometric series and can be computed analytically:
Rearrange a bit:
And finally
Here's some graphs of N vs $\phi$ for different values of $\alpha$. Intuitively, this is pretty much what we might expect: as $\phi$ (that is, the ratio between the total time and the single-pass time) grows, we get progressively more bounces, but the effect is moderated significantly by the energy lost per bounce. For relatively small $\alpha$ like the pink graph, we get many bounces, although we still end up with only about half as many bounces as the $\alpha = 1$ case where no energy is lost.
I'll look at the trajectories in part II
I decided to do this problem with only the x-velocity changing on bounces since it gets pretty complicated if both x and y (or kinetic energy, say) is changing, but it should be doable in principle either way. To start off, let's calculate the time it takes the ball to hit the ground.
$h = \frac{1}{2}gt^2$
$t = \sqrt{\frac{2h}{g}$
Easy enough. Now what about the velocity in the x direction? Well, for the first pass, we have:
$L = V_0 t_0$
But the next pass takes longer...
$L = V_0 \alpha t_1$
If we add up all of the times that it travels along x, we should get the total y time...
$\sqrt{\frac{2h}{g}} = \frac{L}{V_0} + \frac{L}{V_0\alpha} + \frac{L}{V_0\alpha^2} + \ldots$
Let's define $\phi = \frac{\sqrt{\frac{2h}{g}}}{\frac{L}{V_0}}$. This is the ratio of the total travel time to the single pass time. If $\alpha$ were equal to zero, this value alone would give us the number of passes N. As it is, we've still got some more work to do:
$\phi = \Sigma_{i=0}^{N-1} \alpha^{-i}$
This is a geometric series and can be computed analytically:
$\phi = \frac{\alpha^{-N} - 1}{\alpha^{-1}-1}$
Rearrange a bit:
$\phi (\alpha^{-1}-1) + 1 = \alpha^{-N}$
And finally
$N = \frac{\ln \big( \phi (\alpha^{-1} - 1) \big)}{\ln (\alpha^{-1})}$
Here's some graphs of N vs $\phi$ for different values of $\alpha$. Intuitively, this is pretty much what we might expect: as $\phi$ (that is, the ratio between the total time and the single-pass time) grows, we get progressively more bounces, but the effect is moderated significantly by the energy lost per bounce. For relatively small $\alpha$ like the pink graph, we get many bounces, although we still end up with only about half as many bounces as the $\alpha = 1$ case where no energy is lost.
I'll look at the trajectories in part II
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